Race: Human, Empire of Kanza

Gain: Advantage on rolls trying to influence other humans
Ability Score Increase: Two different ability scores of your choice
Skills: You gain proficiency in one skill of your choice
Feat: You gain one feat of your choice (already gave that to you, no 2nd feat)

Turami

Turami had flat faces with mahogany skin tones. Their hair was curly, and they tended towards muscular and tall builds. Known for having quiet intellects, many are talented mages. In general, a reserved people, slow to trust and hard to know. Yet, they are fiercely loyal, and will fight to the death for those they have named as friend.

Rashemi

Renowned as some of the most naturally gifted warriors. Their ferocity and versatility is also manifested in their personality, which lends itself to why they are most effective as scouts and in small units as opposed to being deployed as rank and file soldiers. Every man, woman and child is schooled in the art of war and combat from a very young age. This would explain why they have never truly been defeated. They "Don't much like spellcasters, because Wizards steal souls and tamper with minds. If you use magic, you're weak or wicked in general. They particularly hate Conjuration, relating it to Necromancy and Illusions because it tampers with the mind. However, they are fond of Destruction spells which suits their culture well.

Chultian 

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It was said by many that the jungles of Chult were the most dangerous places in Faerûn. The humans of Chult live in small tribal villages of ten to fifteen family units, moving yearly when the poor soil becomes depleted. They use weapons that don't require much metal, such as handaxes, bows, clubs, halfspears, hunga mungas, knives, and shortspears. The Chultans distrust power and wealth, preferring to live simply and trading excess valuables for useful goods. They believe you only own what you can carry with you.