Sun Elf Houses

House of the Firstborn

("Bayt al-Bakr")
Effendi Ima al-Bakr - Sun Elf Arch Druid Circle of the Sun
Of all the noble families currently in the City of Viriscali, the Bayt al-Bakr is believed to be the most ancient and powerful. It is commonly held that they are descendants of the first Sun Elves. Whether this is true or the product of long-term efforts to spread this belief is not entirely certain. Despite their noble ancestry and supposed power, al-Bakr is a house in steep decline with all the wars. With all their might dissipating before them, there is a growing sense of hopelessness that seems to pervade the core of the house. Many members of the clan have grown to accept the decreased status of al-Bakr with a touch of melancholy. An added burden to these efforts has been the Pasha’s secret police forces who seem to keep a constant watch over al-Bakr.
Bayt al-Bakr products and services: Sun Temple Sun Pool Services (Only Privately Offered)

House Ayarra

*Sun Mark
Effendi Iben d’Arraya - Sun Elf - Leader of The Sun Sentinels

The Sun Sentinels is an order of holy warriors who have decided to fight in the name of the Summer Court. Sentinels can be found journeying various planes, finding lost Sun Elves, wiping out the agents of the Winter and Fallen Courts, and any other "abominations" they might come across (such as vampires, werewolves, and hags). They also gather around known portals to the Field of Reeds. Sentinels can often be found walking in groups along roads, or individually in certain places. Any Sentinels that are not in combat will cure any diseases you have, if asked. If you have lycanthropy, they will not attack you unless you approach them in beast form. The Sentinels' base of operations is in Ubeda.
House Ayarra products and services:


House Vadalis

Handling Mark
Effendi Akolona Ima Vadalis- Sun Elf Noble Female
Their mark grants various magical benefits related to calming and controlling animals. House Vadalis has turned this into a booming trade in magebred animals in Zakara. Everything from mounts to guards to pets can be bought from Vadalis stables. In addition to its animal husbandry, the House also provides lines of communication to outposts too small to feature a House Sivis enclave. In Viriscali there is but a small enclave of House Vadalis running the horse stable and hoping to expand their services with various local animals and investors.
House Vadalis products and services:


House Jorasco

Healing Mark 
Effendi Iben d’Jorasco- Sun Elf Noble Druid Male
House Jorasco possesses the Mark of Healing. This mark grants various magical benefits that allow its bearers to heal and cure diseases, making Jorasco a vital part of the struggles of the Last War. The Healers Guild is the premiere outfacing service of House Jorasco. They provide both mundane and magical healing for those who can afford it at their hospitals and healing enclaves throughout Zakara and one recently acquired in Viriscali. Members of the guild include herbalists, alchemists, physicians, and druids as well as some clerics and adepts to the Sovereign Host and Silver Flame. Few seek healing from the churches (even if they are willing to pay) and only the most devout or well-respected within a religion will usually receive healing.
House Jorasco products and services:


House Ghallanda

Hospitality Mark
Mus'ab Iben Ghallanda - Sun Elf Noble Male
Ghallanda is one of the few dragonmarked houses that is not involved with some form of arms dealing or soldiering. Instead, members of House Ghallanda are the best hosts dealing in food and shelter. A fair number of their non-noble members have taken to the vocation of chamberlain. The Mark of Hospitality grants various magical benefits that allow its bearers control over food and shelter, giving Ghallanda an advantage in all areas related to hospitality. In Viriscali the notable center of their activity is the Nirvana Restaurant & Inn which serves as their enclave; they also serve as host to the business of House Orien courier services.
Ghallanda specialized services: Magical Food, Drink, & Hospitality (possible upgrade, tbd).

House Cannith

*Making Mark 
The Immortal Ruffio d’Cannith - Sun Elf Noble Wizard Male
House Cannith possesses the Mark of Making. This mark grants various magical benefits that allow its bearers to infuse items with magic or even repair them, giving Cannith an advantage in the manufacturing arena. House Cannith provides repair services and the house's gorgon mark is a known and trusted symbol that appears on magical and mundane items. Through past wars Cannith has become the most politically powerful Dragonmarked House.
Cannith specialized services: All manner of magical, mechanical, and magic items.


House Orien

Passage Mark 
Tariq Iben Orieni - Sun Elf Merchant Male
House Orien possesses the Mark of Passage. This mark grants various magical benefits that allow its bearers to control travel and teleportation. Its major enclave in Viriscali is located in the Nirvana Restaurant & Inn. The house specializes in courier services and land-based transport.
Orien specialized services:
  • Courier Service, unmarked (packages up to 5 pounds, current city limits only) 1 sp
  • Courier Service, least marked (packages up to 5 pounds, current city limits only) 1 gp / lbs
  • Courier Service, lesser marked (packages up to 5 points) 25 gp + 1 gp / mile


House Sivis

Scribing Mark 
Souniro Iben Sivis - Arcanist/Scribe Male
The Elves of House Sivis have carefully cultivated the peoples around them since the Sun Elves first received their marks. In fact, the one to strike the bargain with the astral dragon was a member of House Sivis. They have remained firmly neutral in all conflicts. For this reason, House Sivis has remained above reproach and their services are indispensable. House Sivis possesses the Mark of Scribing. This mark grants various magical benefits related to written and verbal communication. It is through the auspices of Sivis that one can communicate with another across continents almost instantaneously. House Sivis members also act as translators for scribes, diplomats, and other dignitaries. Being the first to manifest their mark, they helped develop the rest of the dragonmark houses and continue to develop the process for enhancing them. Some of its members have affiliation with Ioun the Goddess of Knowledge, Skill, and Prophecy. Sages, seers, and tacticians revere her, as do all who live by their knowledge and mental power. Souniro Iben Sivis runs the Tower Sivis which is a library / Temple to Ioun.
House Sivis specialized services:


House Deneith

*Shadow Mark
Efendi Iben d'Deneith - Current patriarch of House Deneith
Effendi Iben d'Deneith commands the Shadow Guild, a mercenary company out of the House Deneith enclave in Viriscali. The Shadow Guild provides mercenaries and guards for hire to anyone who pays. The Shadow Guild acts as a form of secret police within the influence of Viriscali. Members are highly-acclaimed mercenaries, assassins, and spymasters. House Deneith is currently the major muscle of the dragonmarked houses. It is known for bolstering its numbers with non-elven races and sometimes even monstrous races (“the ends justify the means”). This often put them at odds with the other houses, especially that of House Tharashk and House Ayarra.
House Deneith specialized services:
  • Guard - 5 gp/day
  • Scout - 5 gp/day
  • Spy - 10 gp/day
  • Assassin - 100 gp/day


House Lyrandar

*Storm Mark 
Efendi Baker Iben Lyandar - Half Sun Elf Cleric Male
The Raincallers Guild provides weather-manipulation services for agriculture, as well as help with building dams, irrigation systems and reservoirs to limit the sometimes erratic effects of natural forces. The members of the Raincallers Guild also serve as emissaries for House Lyrandar and are trained in the arts of diplomacy and contract forming. (Clergy of Oya).
House Lyrandar specialized services:
  • Rain Calling - 2 gp
  • Water Needs Directing - 10 gp
  • Sea Storm Calming - 10 gp
  • Witness to Agreements - 5 gp
  • Agreement Enforcement - 0 gp (Only agreements they witnessed)
  • Hexing/Unhexing - 10 gp


House Kundarak

Warding Mark 
Razen Iben Kundarak - Sun Elf Noble Male
This is a house with services focused in security and banking. Their primary customers are those who have enough coin to buy something worth protecting, i.e. the wealthy, the powerful, other dragonmarked houses, and even state governments. They are the wealthiest dragonmarked house by far and their banking establishments can be found all over Zakara. House Kundarak possesses the Mark of Warding which allows the bearers to secure items, papers, and money, giving reason to why they are the number one service in security.
House Kundarak specialized services:
  • Skilled Guard - 10/day (Prolonged Contract Required)
  • Veteran - 50gp/day (Prolonged Contract Required)
  • Knight - 100gp/day (Prolonged Contract Required)


Horizon Enclave

Aberrant Mark
Lacuda - Sun Elf Ranger (Horizon Conclave)
Horizon walkers guard the world against threats that originate from other planes or which seek to ravage the mortal realm with otherworldly magic. They seek out planar portals and keep watch over them, venturing to the Inner Planes and the Outer Planes as needed to pursue their foes. These rangers are also friends to any forces in the multiverse – especially benevolent dragons, fey, and elementals that work to preserve life and the order of the planes.
Horizon Conclave specialized services:
  • Seal Portal - 12,500 gp
  • Plane Shift - 25,000 gp


House Tharashk

Guardian Mark
Gifuk Shamir Iben D’Tharashk - Sun Elf Noble Eldritch Fighter Male
A house in decline. Few members are left after the end of the recent war. In its heyday, these house members were highly-acclaimed mercenaries and bodyguards known for their efficiency and martial skill. Previously known as the muscle of the dragonmarked houses, they provided raw power to their nation's army. Gifuk Iben D’Tharashk would see his house raised from the ground to become a prominent house again.
House Tharashk specialized services:
  • Footman - 5 gp (Prolonged Contract Required)
  • Veteran - 50gp/day (Prolonged Contract Required)
  • Eldritch Knight - 100gp/day (Prolonged Contract Required)